An SVG document fragment consists of any number of SVG elements contained within an ‘svg’ element.
An SVG document fragment can range from an empty fragment (i.e., no content inside of the ‘svg’ element), to a very simple SVG document fragment containing a single SVG graphics element such as a ‘rect’, to a complex, deeply nested collection of container elements and graphics elements.
An SVG document fragment can stand by itself as a self-contained file or resource, in which case the SVG document fragment is an SVG document, or it can be embedded inline as a fragment within a parent HTML or XML document.
The following example shows simple SVG content embedded inline as a fragment within a parent XML document. Note the use of XML namespaces to indicate that the ‘svg’ and ‘ellipse’ elements belong to the SVG namespace:
<?xml version="1.0" standalone="yes"?> <parent xmlns="http://example.org" xmlns:svg="http://www.w3.org/2000/svg"> <!-- parent contents here --> <svg:svg width="4cm" height="8cm"> <svg:ellipse cx="2cm" cy="4cm" rx="2cm" ry="1cm" /> </svg:svg> <!-- ... --> </parent>
This example shows a slightly more complex (i.e., it contains multiple rectangles) stand-alone, self-contained SVG document:
<?xml version="1.0" standalone="no"?> <svg width="5cm" height="4cm" version="1.1" xmlns="http://www.w3.org/2000/svg"> <desc>Four separate rectangles </desc> <rect x="0.5cm" y="0.5cm" width="2cm" height="1cm"/> <rect x="0.5cm" y="2cm" width="1cm" height="1.5cm"/> <rect x="3cm" y="0.5cm" width="1.5cm" height="2cm"/> <rect x="3.5cm" y="3cm" width="1cm" height="0.5cm"/> <!-- Show outline of viewport using 'rect' element --> <rect x=".01cm" y=".01cm" width="4.98cm" height="3.98cm" fill="none" stroke="blue" stroke-width=".02cm" /> </svg>
‘svg’ elements can appear in the middle of SVG content. This is the mechanism by which SVG document fragments can be embedded within other SVG document fragments.
Another use for ‘svg’ elements within the middle of SVG content is to establish a new SVG viewport. (See Establishing a new SVG viewport.)
When SVG is parsed as a XML, for compliance with the Namespaces in XML Recommendation [xml-names], an SVG namespace declaration must be provided so that all SVG elements are identified as belonging to the SVG namespace.
When using the HTML syntax, the namespace is provided automatically by the HTML parser.
<html> <svg viewBox="0 0 100 100"> <circle cx="50" cy="50" r="50" fill="green"> </svg> </html>
As the example shows there's no need to have an ‘xmlns’ attribute declaring that the element is in the SVG namespace when using the HTML parser. The HTML parser will automatically create the SVG elements in the proper namespace.
This section should talk about how a document's behavior is defined in terms of the DOM, and also explain how the HTML parser can create SVG fragments.
The SVG 2 namespace is http://www.w3.org/2000/svg
,
which is the same as for earlier versions of SVG.
The following are possible ways to provide a namespace declaration when SVG is parsed as XML. An ‘xmlns’ attribute without a namespace prefix could be specified on an ‘svg’ element, which means that SVG is the default namespace for all elements within the scope of the element with the ‘xmlns’ attribute:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100"> <rect x="10" y="10" width="80" height="80" fill="green" /> </svg>
If a namespace prefix is specified on the ‘xmlns’
attribute (e.g., xmlns:svg="http://www.w3.org/2000/svg"
),
then the corresponding namespace is not the default namespace, so an
explicit namespace prefix must be assigned to the elements:
<svg:svg xmlns:svg="http://www.w3.org/2000/svg" viewBox="0 0 100 100"> <svg:rect x="10" y="10" width="80" height="80" fill="green" /> </svg:svg>
Namespace prefixes can be specified on ancestor elements (illustrated in the above example). For more information, refer to the Namespaces in XML Recommendation [xml-names].
SVG 2 Requirement: | Support transforming ‘svg’ elements. |
---|---|
Resolution: | We will allow ‘transform’ on ‘svg’ in SVG 2. |
Purpose: | To allow transforms on nested ‘svg’ elements, in line with author expectations. |
Owner: | Dirk (no action) |
Status: | Done |
The x and y attributes specify the top-left corner of the rectangular region into which an embedded ‘svg’ element is placed. On an outermost svg element, these attributes have no effect.
For outermost svg elements, the width and height attributes specify the intrinsic size of the SVG document fragment. For embedded ‘svg’ elements, they specify the size of the rectangular region into which the ‘svg’ element is placed. In either case, a computed style of auto is treated equivalent to 100%.
Attribute definitions:
Name | Value | Initial value | Animatable |
---|---|---|---|
zoomAndPan | disable | magnify | magnify | no |
Specifies whether the user agent should supply a means to zoom and pan the SVG content. See the definition of ‘zoomAndPan’ for details.
If an SVG document is likely to be referenced as a component of another document, the author will often want to include a ‘viewBox’ attribute on the outermost svg element of the referenced document. This attribute provides a convenient way to design SVG documents to scale-to-fit into an arbitrary SVG viewport.
The ‘svg’ element exposes as event handler content attributes a number of the event handlers of the Window object. It also mirrors their event handler IDL attributes.
The onblur, ‘onerror’, onfocus, ‘onload’, and ‘onscroll’ event handlers of the Window object, exposed on the ‘svg’ element, replace the generic event handlers with the same names normally supported by SVG elements.
The ‘g’ element is a container element for grouping together related graphics elements.
A group of elements, as well as individual objects, can be given a name using the ‘id’ attribute. Named groups are needed for several purposes such as animation and re-usable objects.
An example:
<?xml version="1.0" standalone="no"?> <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="5cm" height="5cm"> <desc>Two groups, each of two rectangles</desc> <g id="group1" fill="red"> <rect x="1cm" y="1cm" width="1cm" height="1cm"/> <rect x="3cm" y="1cm" width="1cm" height="1cm"/> </g> <g id="group2" fill="blue"> <rect x="1cm" y="3cm" width="1cm" height="1cm"/> <rect x="3cm" y="3cm" width="1cm" height="1cm"/> </g> <!-- Show outline of viewport using 'rect' element --> <rect x=".01cm" y=".01cm" width="4.98cm" height="4.98cm" fill="none" stroke="blue" stroke-width=".02cm"/> </svg>
A ‘g’ element can contain other ‘g’ elements nested within it, to an arbitrary depth.
SVG 2 Requirement: | Have unknown elements treated as ‘g’ for the purpose of rendering. |
---|---|
Resolution: | |
Purpose: | To allow fallbacks without the use of ‘switch’, and to align with the behavior of unknown elements in HTML. |
Owner: | Nobody (no action) |
Status: |
Treating unknown elements as a generic container element, resulting in the rendering of their child trees, and assigning the SVGUnknownElement interface to unknown elements are both at risk, with no known implementations.
Unknown elements are all elements that are in the SVG namespace that are not defined by this specification or any SVG module. The SVGUnknownElement interface must be used for unknown elements.
Unknown elements in the SVG namespace are renderable elements and container elements. They must render as if the unknown element were replaced with a ‘g’ element or ‘tspan’, according to context. Any global attribute or property that is valid on any SVG graphics element is also valid on unknown elements, and must be processed as normal. This includes conditional processing attributes, ARIA attributes, data attributes, and the ‘lang’, ‘id’, ‘class’, ‘tabindex’ and ‘style’. Styles specified on unknown elements must be inherited by their child elements according to the normal rules for inheritance for each style property.
Known and unknown elements in other namespaces that occur as a child of any SVG element except ‘foreignObject’, must not render unless explicitly stated otherwise in this specification.
Known elements in the SVG namespace that occur in places where SVG's content model doesn't explicitly allow it must not render unless explicitly stated otherwise in this specification.
Consequently, in the following example:
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 700 200"> <rect x=".1" y=".1" width="699.8" height="199.8" fill="none" stroke="blue" stroke-width=".2" /> <mysteryElement> <path d="M0 0h600v200h-600z" fill="darkkhaki"/> </mysteryElement> <hideElement xmlns="http://www.example.com/invisibleML"> nothing to see here <path d="M0 0h300v100h-300z" fill="whitesmoke"/> </hideElement> <text y="2em" font-size="20"><text>This text must not be visible</text></text> <linearGradient> <gradientExtension> <path d="M300 0h100v200h-100z" fill="fuchsia"/> </gradientExtension> </linearGradient> <div xmlns="http://www.w3.org/1999/xhtml">This must not be visible</div> </svg>
SVG allows a graphical object to be defined for later reuse. To do this, SVG makes extensive use of the URL reference construct [rfc3987]. For example, to fill a rectangle with a linear gradient, a ‘linearGradient’ element may be defined with an ‘id’ property that may be referenced in the value for the rectangle's fill property, as in the following:
<linearGradient id="MyGradient">...</linearGradient> <rect style="fill:url(#MyGradient)"/>
Some types of element, such as gradients, will not by themselves produce a graphical result. They can therefore be placed anywhere convenient. However, sometimes it is desired to define a graphical object and prevent it from being directly rendered. it is only there to be referenced elsewhere. To do this, and to allow convenient grouping defined content, SVG provides the ‘defs’ element.
It is recommended that, where possible, referenced elements be defined prior to the elements that use them, in document order. Collecting all referenced elements inside of a single ‘defs’ element near the top of the file can make the markup easier to read and understand.
The ‘defs’ element is a container element for referenced elements. For understandability and accessibility reasons, it is recommended that, whenever possible, referenced elements be defined inside of a ‘defs’.
The content model for ‘defs’ is the same as for the ‘g’ element; thus, any element that can be a child of a ‘g’ can also be a child of a ‘defs’, and vice versa.
Elements that are descendants of a ‘defs’ are not rendered directly; the display value for the ‘defs’ element must always be set to none by the user agent style sheet, and this declaration must have importance over any other CSS rule or presentation attribute. Note, however, that the descendants of a ‘defs’ are always present in the source tree and thus can always be referenced by other elements; thus, the value of the display property on the ‘defs’ element does not prevent those elements from being referenced by other elements.
The ‘symbol’ element is used to define graphical templates which can be instantiated by a ‘use’ element but which are not rendered directly.
A ‘symbol’ establishes a nested coordinate system for the graphics it contains. When a symbol is instantiated as the referenced element of a ‘use’ element, it is therefore rendered very similarly to a nested ‘svg’ element.
The x, y, width, and height geometry properties have the same effect as on an ‘svg’ element, when the ‘symbol’ is instantiated by a ‘use’ element. In particular, if width and height compute to auto (and are not over-ridden by values on the instantiating ‘use’ element), then they will be treated as a value of 100%.
New in SVG 2. Allowing geometry properties to be specified on a symbol provides a more consistent rendering model, and allows authors to set a default size for each symbol (which may still be over-ridden by attributes on the ‘use’ element).
Name | Value | Initial value | Animatable |
---|---|---|---|
refX | <length> | left | center | right | (none) | yes |
refY | <length> | top | center | bottom | (none) | yes |
New in SVG 2. Added to make it easier to align symbols to a particular point, as is often done in maps. Similar to the matching attributes on ‘marker’.
Add refX/refY to symbol element. Resolved at Leipzig F2F. Status: Done.
We will add top/center/bottom, left/center/right keywords to refX/refY on marker/symbol. Resolved at London F2F. Values inspired by 'background-position'. Status: Done.
The ‘refX’ and ‘refY’ attributes define the reference point of the symbol which is to be placed exactly at the symbol's x,y positioning coordinate, as defined by the cumulative effect of the x and y properties and any transformations on the ‘symbol’ and its host ‘use’ element.
Keyword values have the same meaning as for the ‘refX’ and ‘refY’ attributes on the ‘marker’ element, resolving to 0%, 50%, or 100% in the applicable direction.
Unlike other positioning attributes, ‘refX’ and ‘refY’ are interpreted as being in the coordinate system of the symbol contents, after application of the ‘viewBox’ and ‘preserveAspectRatio’ attributes. If one or both of the attributes is not specified, no adjustment is made in the corresponding dimension, and the top or left side of the symbol's rectangular viewport region (regardless of the ‘viewBox’ coordinates) is positioned at the x,y point.
For backwards compatibility, the behavior when ‘refX’ and ‘refY’ are not specified on a ‘symbol’ is different from when they are specified with a value of 0, and therefore different from the behavior when equivalent attributes are not specified on a ‘marker’.
The use of ‘symbol’ elements for graphics that are used multiple times in the same document adds structure and semantics. Closely related to the ‘symbol’ element are the ‘marker’ and ‘pattern’ elements; all three define a container of graphical content that can be rendered repeatedly at various positions and scales in the SVG. However, while re-used graphics in a pattern and marker provide a graphical effect on another element, the content in a ‘symbol’ will be embedded as fully interactive content, within a use-element shadow tree.
The user agent style sheet sets the overflow property for ‘symbol’ elements to hidden, which causes a rectangular clipping path to be created at the bounds of symbol's SVG viewport. Unless the overflow property is overridden, any graphics within the symbol which goes outside of the symbol's SVG viewport will be clipped.
‘symbol’ elements must never be rendered directly; their only usage is as something that can be referenced using the ‘use’ element. The user agent must set the display property on the ‘symbol’ element to none, as part of the user agent style sheet, and this declaration must have importance over any other CSS rule or presentation attribute.
The generated instance of a ‘symbol’ that is the direct referenced element of a ‘use’ element must always have a computed value of inline for the display property. In other words, it must be rendered whenever the host ‘use’ element is rendered. The user agent style sheet again defines this declaration to have importance over any other CSS rule or presentation attribute. Any other ‘symbol’ that is cloned to create an element instance within the use-element shadow tree behaves as a symbol definition, and must not be rendered.
SVG 2 Requirement: | Allow ‘use’ to reference an external document's root element by omitting the fragment. |
---|---|
Resolution: | We will relax referencing requirements to particular elements to allow dropping fragments to mean referencing root element, where it makes sense, such as with use, in SVG 2. |
Purpose: | To avoid requiring authors to modify the referenced document to add an ID to the root element. |
Owner: | Cameron (ACTION-3417) |
Status: | Done |
The ‘use’ element references another element, a copy of which is rendered in place of the ‘use’ in the document. The referenced element may be a container element, in which case a copy of the complete SVG document subtree rooted at that element is used.
The cloned content inherits styles from the ‘use’ element and can be the target of user events. However, these cloned element instances remain linked to the referenced source and reflect DOM mutations in the original. In addition, all style rules that apply in the scope of the referenced element also apply in the scope of the cloned shadow tree.
The x, y, width and height geometric properties specify the positioning of the referenced element. The width and height attributes only have an effect if the referenced element defines a viewport (i.e., if it is a ‘svg’ or ‘symbol’); if so, a value other than auto for the ‘use’ element overrides the value of the corresponding geometric property on that element.
A negative value for width or height must be treated as an illegal value. If width or height is zero, and the properties have an effect on the referenced element, then rendering of that element will be disabled.
The x and y properties affect the user coordinate system for the element. See the Layout section for implementation details.
Name | Value | Initial value | Animatable |
---|---|---|---|
href | URL [URL] | (none) | yes |
An URL reference to the element/fragment within an SVG document to be cloned for rendering.
The ‘use’ element can reference an entire SVG document by specifying an ‘href’ value without a fragment. Such references are taken to be referring to the root element of the referenced document.
Refer to the common handling defined for URL reference attributes and deprecated XLink attributes.New in SVG 2. An ‘href’ without a fragment allows an entire SVG document to be referenced without having to ensure that it has an ID on its root element.
User agents may restrict external resource documents for security reasons. In particular, this specification does not allow cross-origin resource requests in ‘use’. A future version of this or another specification may provide a method of securely enabling cross-origin re-use of assets.
When the ‘href’ attribute is set (or, in the absence of an ‘href’ attribute, an ‘xlink:href’ attribute), the user agent must process the URL. The target element that results from URL processing is the referenced element of the ‘use’.
If the referenced element that results from resolving the URL is neither an SVG element nor an HTML-namespaced element that may be included as a child of an SVG container element, then the reference is invalid and the ‘use’ element is in error.
If the referenced element is a (shadow-including) ancestor of the ‘use’ element, then this is an invalid circular reference and the ‘use’ element is in error.
Otherwise, the user agent must generate a shadow tree of re-used graphics to render as the contents of the ‘use’ element, as described in the next section, The use-element shadow tree.
A ‘use’ that has an unresolved or invalid URL reference is not rendered. For the purpose of bounding box calculations, it is equivalent to an empty container element.
The re-used graphics generated by a ‘use’ element are defined in terms of a shadow tree. In terms of interactivity and style inheritance, they are therefore quite different from other types of re-used graphics in SVG, such as ‘pattern’ and ‘marker’ content.
Elements in the shadow tree are rendered as if the ‘use’ element was a container and they were its children. However, the SVG Document Object Model (DOM) only contains the ‘use’ element and its attributes. The SVG DOM does not include the element instances as children of the ‘use’ element.
User agents that support scripting and the document object model must implement the use-element shadow tree as described in this section and in conformance with the Shadow DOM specification [SHADOWDOM], or its future replacement. In contrast, user agents that do not support the dynamic interactive processing mode may not need to implement all the details of the shadow DOM. However, all user agents must ensure that the layout and style inheritance for the re-used graphics, and any multimedia and declarative animations if applicable, are rendered in the same way as if the shadow DOM was implemented.
The following definitions apply when discussing ‘use’ elements and their shadow trees:
When the user agent successfully resolves a ‘use’ element to identify a referenced element, the user agent must create a use-element shadow tree whose host is the ‘use’ element itself. The shadow tree must be created even if the ‘use’ element is not rendered because it is a descendent of a never-rendered element, because of conditional processing, or because of the display property being set to none on it or an ancestor element.
Each node in the shadow tree is an instance of a corresponding node from the referenced document subtree. The shadow nodes all descend from the instance root, which is the instance of the referenced element, and which itself is a direct child of the shadow root node.
The shadow tree is open (inspectable by script), but read-only.
Any attempt to directly modify the elements, attributes, and other nodes in the shadow tree
must throw a NoModificationAllowedError
.
Within a use-element shadow tree, ‘script’ elements are inert (do not execute); ‘audio’ and ‘video’ elements are subject to the limitations specified in the Multimedia section.
Previous versions of SVG restricted the contents of the shadow tree to SVG graphics elements. This specification allows any valid SVG document subtree to be cloned. Cloning non-graphical content, however, will not usually have any visible effect.
If the referenced element is in an external file, then all URL references in attributes and style properties must be made absolute as described in Generating the absolute URL, before copying the value to the element instances. The shadow tree itself uses the same document base URL as the document that includes it.
The user agent must ensure that all mutations to the referenced document subtree are reflected in the shadow tree. This includes changes to elements, attributes, and text and other nodes. In addition, changes to the stylesheets in effect for the referenced graphics must be reflected in changes to the stylesheets in the shadow tree's scope, as described futher in the section on style inheritance.
If either the ‘use’ element or the referenced element is altered in a way that causes the ‘use’ element's URL reference to become unresolved again, then the entire shadow tree for that use element is discarded.
When a ‘use’ references another element which is another ‘use’ or whose content contains a ‘use’ element, then the shadow DOM cloning approach described above is recursive. However, a set of references that directly or indirectly reference a element to create a circular dependency is an invalid circular reference. The ‘use’ element or element instance whose shadow tree would create the circular reference is in error and must not be rendered by the user agent.
The value of the x, y, width and height properties on a ‘use’ element are used to position the re-used graphics and to set the viewport size if the referenced element defines a nested viewport. The effect of these properties on a ‘use’ element is notably different from their effect on a graphics element, or from their effect in CSS box layout.
The x and y properties define an additional transformation (translate(x,y), where x and y represent the computed value of the corresponding property) to be applied to the ‘use’ element, after any transformations specified with other properties (i.e., appended to the right-side of the transformation list).
For historical reasons, the supplemental transformation is applied to the ‘use’ element itself, rather than solely to the re-used content in the shadow tree. This affects the coordinate system used for any masks, clipping paths, or filters applied to the ‘use’ element and calculated in userSpaceOnUse units.
To apply userSpaceOnUse graphical effects in an un-transformed coordinate space, while also using the x and y to position the graphics, authors can nest the ‘use’ element inside a ‘g’, and apply the graphical effects to the ‘g’ element.
The width and height properties on the ‘use’ element override the values for the corresponding properties on a referenced ‘svg’ or ‘symbol’ element when determining the used value for that property on the instance root element. However, if the computed value for the property on the ‘use’ element is auto, then the property is computed as normal for the element instance.
These properties can therefore be used to scale a graphic that defines its own coordinate system, each time it is re-used. Because auto is the initial value, if dimensions are not explicitly set on the ‘use’ element, the values set on the ‘svg’ or ‘symbol’ will be used as defaults.
The width and height properties on the ‘use’ element have no effect if the referenced element does not establish a new viewport. In particular, the ‘use’ element does not itself establish a new viewport, and therefore does not affect the interpretation of percentages in the re-used graphics.
In all other ways, rendering and layout of elements within the use-element shadow tree occurs as if the ‘use’ element was a container for its shadow content. In particular, unless elements within the shadow tree establish a new viewport, they must be drawn in the coordinate system in which the ‘use’ element is defined (including any cumulative transformations). This affects the interpretation of percentage lengths, and also graphical effects with userSpaceOnUse units.
The use-element shadow tree, like other shadow trees, exhibits style encapsulation, as defined in the CSS Scoping module [css-scoping-1]. This means that elements in the shadow tree inherit styles from its host ‘use’ element, but that style rules defined in the outer document do not match the elements in the shadow tree. Instead, the shadow tree maintains its own list of stylesheets, whose CSS rules are matched against elements in the shadow tree.
Presentation attributes and the ‘style’ attribute are cloned from the elements in the referenced graphics into the element instances in the same manner as other attributes.
When the referenced element
is from the same document as the ‘use’ element,
the same document stylesheets will apply in
both the original document and the shadow tree document fragment.
Any changes to the stylesheets in the main document
also affect the shadow tree;
the StyleSheetList
object accessed through the
document and shadow root document fragment's
styleSheets
properties must be identical.
If a ‘style’ element is duplicated
as part of the referenced document subtree,
then the styleSheet
property on the element instance
points to the same object as for the corresponding element.
When the referenced element is from an external document, the stylesheet objects generated when processing that document apply to the shadow tree, and are read-only. All URL references in the stylesheet, including fragment-only references, must be made absolute, relative to the URL of the document that contains the referenced element. User agents may re-use the same stylesheet objects for any shadow trees that reference that same external document.
Style rules that are scoped to the shadow tree cannot normally affect any elements in the main document. Similarly, style rules in the main document can only affect the shadow tree elements by changing inherited values. However, CSS Scoping defines special selectors for styling the host element from within the shadow tree, or for adjusting styles within the shadow tree in response to changes in the host's context [css-scoping-1].
CSS media queries within a shadow tree's scope are evaluated using the same device features and dimensions as the corresponding "light" document (that is, the document that contains the corresponding use element for the shadow tree, after recursively exiting all nested shadow trees).
In most cases,
the element instance in the shadow tree will match the same style rules
as its corresponding element in the original document.
However, if a CSS rule uses a complex selector
to match an element based on its ancestors or siblings,
and those ancestors or siblings are not cloned as part of the shadow tree,
then that rule would no longer match the element instance.
Similarly, child-indexed pseudo-classes
such as nth-of-type
and nth-child
may apply to one element but not the other.
This represents a change
from how style cloning was defined in previous versions of SVG.
The following example demonstrates both the consistent and changed style-matching rules. The circle on the left is re-used to draw the circle on the right. The original circle has styles set in various ways:
special
.In the SVG 1.1 style-cloning model, the specified style values would be cloned from the original element to the element instance. The re-used circle would have the same styles as the original, except that the fill value would be inherited from the ‘use’ (orange) instead of from the ‘g’ (blue).
In the shadow DOM model required by SVG 2, the styles for the re-used circle are calculated as follows:
special
; instead, stroke color on the circle is inherited from the host ‘use’ element (purple).The re-used circle therefore differs from the original in both fill color (because it inherits from a different element) and stroke color (because the complex selector no longer matches).
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="200" height="100" viewBox="0 0 200 100"> <title>Style inheritance and the use element</title> <desc> Two circles, one of which is a re-styled clone of the other. This file demonstrates one of the cases where the shadow-DOM style matching rules in SVG 2 have a different effect than the SVG 1.1 style cloning rules. The original circle on the left should have blue fill and green stroke. In a conforming SVG 1.1 user agent, the re-used circle on the right should have orange fill and green stroke. In a conforming SVG 2 user agent, the re-used circle should have orange fill and purple stroke. In all cases, the stroke should be partially transparent and 20 units wide, relative to a total circle diameter of 100 units. </desc> <style type="text/css"> circle { stroke-opacity: 0.7; } .special circle { stroke: green; } use { stroke: purple; fill: orange; } </style> <g class="special" style="fill: blue"> <circle id="c" cy="50" cx="50" r="40" stroke-width="20" /> </g> <use xlink:href="#c" x="100" /> </svg>
Previous versions of SVG
were not clear about how dynamic pseudo-classes
(such as :hover
)
should apply to element instances.
The shadow tree model requires that all such pseudo-classes
are matched independently to the
element instance or to its corresponding element,
depending on which element the user is interacting with.
Specifying 'visibility:hidden' on a ‘use’ element does not guarantee that the referenced content will not be rendered. Unlike the display or the opacity properties, the visibility property does not appy directly to container elements, and therefore does not apply directly to the ‘use’ element. Because visibility is normally inherited, hiding the use element will often hide the child content, but not necessarily. If any graphics elements in the shadow tree have 'visibility:visible' specified, then that element will be visible even if the ‘use’ element specifies 'visibility:hidden'.
In the following example, key style rules are as follows:
.dark { visibility: hidden; } .eyes { visibility: visible; } svg:hover .dark, svg:focus .dark { visibility: visible; }
The "dark" class is set on the group containing the ‘use’ elements, so all parts of the re-used graphics inherit the hidden visibility setting, except for the subtrees with class "eyes", where it is reset to visible. Upon hovering or focusing the graphic, the hiding effect is removed.
The example also demonstrates inheritance of other style properties (fill and stroke) specified on the ‘use’ elements, and how these are also not used if any elements within the symbol specify explicit values (e.g., the pink noses and ears and the white tails).
When a use-element shadow tree includes ‘audio’ or ‘video’ elements, the following behaviors must be enforced:
The Web Animations API [web-animations-1] and the SVG Animations specification [svg-animation] define non-CSS ways to animate attributes and styles on targetted elements without directly manipulating DOM properties (see the Animation appendix for details). User agents that implement those features must ensure that all animations that apply to an element in a referenced document subtree also apply to instances of that element in a use-element shadow tree, as described in this section.
Scripted animations created by directly manipulating attributes on elements in the referenced graphics (including the ‘style’ attribute or its IDL property) will be propagated to the element instances in the shadow tree in the same manner as any other DOM manipulations.
Animation effects applied using CSS will be duplicated along with other stylesheet rules, following the procedure specified in the Style Scoping and Inheritance section.
All animations within a use-element shadow tree operate in the same document timeline as for the corresponding use element, regardless of whether the referenced element is from the same or an external document.
For animation effects applied using a Web Animations API method [web-animations-1], if the target of the animation is a corresponding element to an element instance in a shadow tree, the user agent must construct a ShadowAnimation whose source is that Animation object and whose target is the element instance. If there are multiple instances of the element in different trees, then there will be multiple shadow animations, one for each.
The user agent must create such a ShadowAnimation for all Web Animations API animations in effect (including pending and frozen animations) at the time the shadow tree is generated, and for any new animations applied while the shadow tree exists. The user agent must not create ShadowAnimation objects for CSS animations or animation elements (as these are duplicated separately).
As part of the interface definition, a ShadowAnimation is read-only, and must reflect any changes to its sourceAnimation.
Any attempts to directly apply new animations
to a target that is a read-only element instance (or pseudo-element)
within a use-element shadow tree
must throw a NoModificationAllowedError
.
For each animation element [svg-animation] that targets an element in the referenced document subtree, the user agent must ensure that an equivalent animation element is in effect in the use-element shadow tree. If the animation element itself is part of the referenced document subtree, then this happens as a matter of course through the creation of an element instance for the animation element. Otherwise, the user agent must generate an element instance for the animation element that has the same effect as if it was a node in the shadow tree. The effective document order for these generated animation elements must be the same as the document order for their corresponding elements.
Each animation element or instance must only affect a target element in the same node tree (shadow or light), regardless of whether the targetting is implicit (the parent element) or explicit (a URL cross-reference to an element ‘id’). In this way, the one-to-one relationship between animation elements and target elements is preserved.
The ‘id’ attribute is cloned, like any other attribute, from the corresponding element to the element instance; This does not conflict with the requirement for ‘id’ to be unique, because the clone and the original are in distinct node trees.
All animation elements, in the document or in the shadow trees, which are timed to begin or end in response to an event on another element identified by its ‘id’ attribute, must also begin or end when any instance of an element with that ‘id’ receives the same event. This is consistent with how event listeners on a referenced element also listen to events on instances of that element, as described in the section on Event handling in use-element shadow trees. This behavior does not apply to animation begin or end times defined only by an event and not by an ‘id’ (and therefore implicitly listening for the event on the target element); in that case, each animation element is only triggered by its own target.
At the time an instance of an animation element is generated within a shadow tree, if there is an active animation associated with the corresponding element (including a frozen animation), and the timing event that initiated that animation would also have initiated the instance if it existed, then the animation for the element instance must be initiated, with its begin time adjusted backwards in the document timeline to match the timing of the corresponding element.
In many cases, the requirements of this section mean that the element instance and its corresponding element will animate synchronously. This will be the case if the animation is purely time-based, or if it begins and ends in response to user interaction on an element referenced by its ‘id’. However, if the animation is triggered by a user interaction event on the targetted element (implicitly), then only the element or element instance that receives the interaction event will display the animation.
This is a change from previous versions of SVG, which required all animations on the corresponding element to be mirrored, regardless of user interaction, but which did not offer clear guidance for responding to user interactions with the element instances. The change ensures that interactive animations declared with animation elements behave in the same manner as interactive CSS styles and CSS animations.
In order to create animations that apply to all instances when any instance or the original element receives an event, specify the element ‘id’ explicitly:
<set href="#target" begin="mouseover" ... />
<!-- only affects the element that is moused over -->
<set href="#target" begin="target.mouseover" ... />
<!-- affects all instances of the element with the id 'target',
in all light and shadow node trees,
when any of them are moused over -->
Element in a use-element shadow tree can both listen for and be the target of DOM events. Event retargetting provides encapsulation, so that the details of the shadow DOM structure are masked when an event bubbles out of the shadow tree and into the light.
Event retargeting is new in SVG 2. It provides consistency with the Shadow DOM specification, with existing implementations, and with the expectations of authors who are only concerned with elements in the main DOM.
Any event listeners defined on an element
in the referenced graphics
must also listen for the same event, at the same capture phase,
on each instance of that element in a use-element shadow tree.
This includes event listeners assigned using event attributes
(which would be duplicated as with any other DOM attribute)
and also event listeners assigned using the addEventListener
method.
The user agent must ensure that the list of event listeners
for each element instance is synchronized to match
its corresponding element.
An event listener cannot be directly assigned
to a read-only element instance in a use-element shadow tree.
Any attempt to add an event listener to such an element
must throw a NoModificationAllowedError
.
Events in the use-element shadow tree are dispatched and bubble according to the shadow tree event path and event retargeting algorithm [SHADOWDOM].
In general, the event path for a use-element shadow tree is constructed from the ancestors of the event target element up to the shadow root, then the host ‘use’ element and its event path through to the document window. This means that, in the capture phase, an event propagates from the window through the regular document tree to the ‘use’ element and then to the shadow root object and down through the shadow tree (or recursively through multiple shadow trees) to the event target element. In the bubbling phase, the event passes in the opposite direction, from the shadow tree elements to the shadow root, then to the ‘use’ element and its ancestors.
The event retargeting algorithm ensures that
from the perspective of event listeners
on the ‘use’ element or its ancestors,
all events targetted to element instances in the shadow tree
instead have a target of the ‘use’ element itself.
If the event has both a target
and a relatedTarget
,
and both of these properties would be retargeted
to point to the same ‘use’ element,
then the event is not propagated at all outside of the shadow tree.
This would occur, for example,
if focus moved from one element inside the shadow tree to another.
Certain other event types are constrained to
not propagate outside of the shadow tree in which they were created.
In contrast, event listeners that process the event
while it is propagating through the shadow tree
(because the listener has been added to a
corresponding element)
will receive the event with its target
pointing to a read-only element instance in the shadow tree.
The correspondingElement
and correspondingUseElement
properties of that element instance
can be used to connect it to the modifiable elements in the main DOM.
SVG contains a ‘switch’ element along with attributes ‘requiredExtensions’ and ‘systemLanguage’ to provide an ability to specify alternate viewing depending on the capabilities of a given user agent or the user's language.
Attributes ‘requiredExtensions’ and ‘systemLanguage’ act as tests and evaluate to either true or false. The ‘switch’ renders the first of its children for which all of these attributes test true. If the given attribute is not specified, then a true value is assumed.
When an element is excluded because of conditional processing,
it is treated as if it had a used value of none
for the display property.
Similar to the display property, conditional processing
attributes only affect the direct rendering of elements and do
not prevent elements from being successfully referenced by
other elements (such as via a ‘use’).
In consequence:
Previous versions of SVG included a third conditional processing attribute,
requiredFeatures
.
This was intended to allow authors to provide fallback behavior for user agents
that only implemented parts of the SVG specification.
Unfortunately, poor specification and implementation of this attribute made it unreliable
as a test of feature support.
The ‘switch’ element evaluates the ‘requiredExtensions’ and ‘systemLanguage’ attributes on its direct child elements in order, and then processes and renders the first child for which these attributes evaluate to true. All others will be bypassed and therefore not rendered. If the child element is a container element such as a ‘g’, then the entire subtree is either processed/rendered or bypassed/not rendered.
In SVG, when evaluating the ‘systemLanguage’ attribute, the order of evaluation of descendant elements of the ‘switch’ element must be as if the 'allowReorder' attribute, defined in the SMIL specification [SMIL] always has a value of 'yes'.
Note that the values of properties display and visibility have no effect on ‘switch’ element processing. In particular, setting display to none on a child of a ‘switch’ element has no effect on true/false testing associated with ‘switch’ element processing.
The ‘switch’ element does not affect the processing of ‘script’ and ‘style’ elements.
For more information and an example, see Embedding foreign object types.
The ‘requiredExtensions’ attribute defines a list of required language extensions. Language extensions are capabilities within a user agent that go beyond the feature set defined in this specification. Each extension is identified by an URL reference.
Name | Value | Initial value | Animatable |
---|---|---|---|
requiredExtensions | set of space-separated tokens [HTML] | (none) | no |
The value is a list of URL references which identify the required extensions, with the individual values separated by white space. Determines whether all of the named extensions are supported by the user agent. If all of the given extensions are supported, then the attribute evaluates to true; otherwise, the current element and its children are skipped and thus will not be rendered.
If a given URL reference contains white space within itself, that white space must be escaped.
If the attribute is not present, then it implicitly evaluates to "true". If a null string or empty string value is given to attribute ‘requiredExtensions’, the attribute evaluates to "false".
‘requiredExtensions’ is often used in conjunction with the ‘switch’ element. If the ‘requiredExtensions’ is used in other situations, then it represents a simple switch on the given element whether to render the element or not.
The URL names for the extension should include versioning information, such as "http://example.org/SVGExtensionXYZ/1.0", so that script writers can distinguish between different versions of a given extension.
Name | Value | Initial value | Animatable |
---|---|---|---|
systemLanguage | set of comma-separated tokens [HTML] | (none) | no |
The value is a set of comma-separated tokens, each of which must be a Language-Tag value, as defined in BCP 47 [BCP47].
Evaluates to "true" if one of the languages indicated by user preferences exactly equals one of the languages given in the value of this parameter, or if one of the languages indicated by user preferences exactly equals a prefix of one of the languages given in the value of this parameter such that the first tag character following the prefix is "-".
Evaluates to "false" otherwise.
If the attribute is not present, then it implicitly evaluates to "true". If a null string or empty string value is given to attribute ‘systemLanguage’, the attribute evaluates to "false".
Note: This use of a prefix matching rule does not imply that language tags are assigned to languages in such a way that it is always true that if a user understands a language with a certain tag, then this user will also understand all languages with tags for which this tag is a prefix.
The prefix rule simply allows the use of prefix tags if this is the case.
Implementation note: When making the choice of linguistic preference available to the user, implementers should take into account the fact that users are not familiar with the details of language matching as described above, and should provide appropriate guidance. As an example, users may assume that on selecting "en-gb", they will be served any kind of English document if British English is not available. The user interface for setting user preferences should guide the user to add "en" to get the best matching behavior.
Multiple languages may be listed for content that is intended for multiple audiences. For example, content that is presented simultaneously in the original Maori and English versions, would call for:
<text systemLanguage="mi, en"><!-- content goes here --></text>
However, just because multiple languages are present within the object on which the ‘systemLanguage’ test attribute is placed, this does not mean that it is intended for multiple linguistic audiences. An example would be a beginner's language primer, such as "A First Lesson in Latin," which is clearly intended to be used by an English-literate audience. In this case, the ‘systemLanguage’ test attribute should only include "en".
Authoring note: Authors should realize that if several alternative language objects are enclosed in a ‘switch’, and none of them matches, this may lead to situations where no content is displayed. It is thus recommended to include a "catch-all" choice at the end of such a ‘switch’ which is acceptable in all cases.
‘systemLanguage’ is often used in conjunction with the ‘switch’ element. If the ‘systemLanguage’ is used in other situations, then it represents a simple switch on the given element whether to render the element or not.
Multilingual descriptive text selection, based on the ‘lang’ attribute, was added to allow internationalization of the ‘desc’ and ‘title’ elements.
New in SVG 2. Adding 'lang' resolved at Rigi Kaltbad face-to-face. Removed text that limited number of 'desc' and 'title' elements. Status: Done.
Any container element or graphics element in an SVG document can have zero or more ‘desc’ and/or ‘title’ elements as children, whose content is text. ‘desc’ and ‘title’ elements are not visually rendered as part of the graphics. The display value for the ‘title’ and ‘desc’ elements must always be set to none by the user agent style sheet, and this declaration must have importance over any other CSS rule or presentation attribute.
Multiple sibling ‘desc’ or ‘title’ elements must have
different languages,
as defined using a ‘lang’ attribute (or xml:lang
attribute) on the descriptive element or an ancestor.
The user agent must select the element of each type whose language best
matches language preferences set by the user.
A descriptive element with an empty-string language tag
(indicating no language, for example a text alternative consisting of emoji symbols)
is a lowest-priority match for any user, ranked below all user-specified language preferences.
If multiple equally valid matches exist, the first match should be used.
If no match exists for either 'title' or 'desc', the first element of that type must be selected.
The following example shows alternative language titles on a re-used star icon,
inline in an HTML document.
The example assumes that the HTML document as a whole has a correctly-declared language of en
(English without a specified country code).
<svg> <use href="#star"> <title>Favourite</title> <title lang="en-us">Favorite</title> <title lang="nl">Favoriet</title> <title lang="">★</title> </use> </svg>
The first title
element inherits the language of the document (en
); the others have explicitly-declared languages for each element.
If the user's preferred language (out of those provided) is American English, the icon title is the American spelling "Favorite".
If the user's preferred language is Dutch, the icon title is "Favoriet".
If the user's preference list includes generic English ranked higher than Dutch, the title is "Favourite" with British spelling.
If the user does not understand either Dutch or English, the title will be the star symbol character—which is not ideal (most screen readers will read it as a localized version of "black star"), but better than no text alternative at all.
Authors should be aware that SVG 1.1-supporting user agents
that have not yet implemented multi-lingual descriptive text
will normally select the first element of each type, regardless of user preferences.
SVG 1.1 user agents may also fail to recognize a title
element that is not the first child of its parent,
or a desc
element that has previous siblings that are not other descriptive elements.
The use of more than one ‘title’ or ‘desc’ element to provide localised information is at risk, with no known implementations.
User agents must make the text content of selected 'title' and 'desc' elements available to platform accessibility APIs as part of the name and description computation for the parent element, as defined in the SVG Accessibility API Mappings [SVG-AAM] specification.
Inclusion of any 'title' or 'desc' elements as a direct child of a rendered element indicates that the rendered element is of semantic importance in the graphic. Authors should not, and SVG generators must not, include empty 'title' or 'desc' elements with no text content or whitespace-only text content, as this will result in a nameless object being presented to assistive technology users.
If an individual graphic element has no meaning on its own, alternative text should instead be provided for the nearest container element that describes a meaningful object. Authors should use grouping (‘g’) elements to structure their drawing elements into meaningful objects, and name those groups with ‘title’. Conversely, if a container object is used simply to apply styles or layout, and neither defines an object nor provides meaningful grouping structure, it does not need alternative text.
Descriptive text elements whose parent is not rendered may be used by authors or authoring tools as reference information; authors are warned that this data is not normally available to end users viewing the graphic through assistive technologies. Nonetheless, a non-rendered element may be referenced as part of the accessible name or description of a rendered element (as defined in SVG-AAM), and the recursive computation will use descriptive child elements of the referenced element.
Description and title elements may contain marked-up text from other namespaces, using standard XML mechanisms to indicate the namespace. However, authors should not rely on such markup to provide meaning to alternative text; only the plain text content is currently required to be exposed to assistive technologies.
The HTML parser treats all markup within ‘title’ and ‘desc’ the same way it treats markkup in an HTML fragment; most elements will be assigned to the HTML namespace.
User agents may use markup within ‘title’ to influence the visual presentation of titles (such as tooltips), but are not required to do so.
The ‘title’ child element represents a short text alternative for the element.
On a link, this could be the title or a description of the target resource; on an image or drawing object, it could be a short description of the graphic; on interactive content, it could be a label for, or instructions for, use of the element; and so forth.
Authors should not provide redundant information in a ‘title’ element if there is also a visible label for the drawing element (e.g., using a ‘text’ element). Instead, the visual label should be associated with the drawing element using an ‘aria-labelledby’ attribute.
Interactive user agents should make the plain text content of ‘title’ elements available in response to user interaction, in a manner consistent with platform conventions; existing user agents commonly render ‘title’ elements as a tooltip on hovering the parent element.
Authors should provide a ‘title’ child element to the root svg element within a stand-alone SVG document. Since users often consult documents out of context, authors should provide context-rich titles. Thus, instead of a title such as "Introduction", which doesn't provide much contextual background, authors should supply a title such as "Introduction to Medieval Bee-Keeping" instead. For reasons of accessibility, user agents should always make the content of the ‘title’ child element to the root svg element available to users. However, this is typically done through other means than the tooltips used for nested SVG and graphics elements, e.g., by displaying in a browser tab.
The ‘desc’ element represents more detailed textual information for the element such as a description. This is typically exposed to assistive technologies to provide more detailed information, such as a description of the visual appearance of a graphic or help to explain the functionality of a complex widget. It is not typically available to other users, so should not be used for essential instructions.
Authors may associate detailed information, including visible text, with part of the graphic using ‘aria-describedby’ attribute (on the described element or a parent container), with the value being an ID reference to one or more SVG or HTML elements containing the description. The ‘aria-describedby’ attribute takes precedence over the child ‘desc’ when providing a description. If an element has both visible description and a child ‘desc’ element providing supplementary information, authors should explicitly include the ‘id’ of the element itself in its own ‘aria-describedby’ list, in order to concatenate the two descriptions together.
Metadata which is included with SVG content should be specified within ‘metadata’ elements. The contents of the ‘metadata’ should be elements from other XML namespaces, with these elements from these namespaces expressed in a manner conforming with the Namespaces in XML Recommendation [xml-names].
SVG 2 removes the recommendation to structure metadata elements in any particular way.
Metadata content is not directly rendered; the display value for the ‘metadata’ element must always be set to none by the user agent style sheet, and this declaration must have importance over any other CSS rule or presentation attribute.
Here is an example of how metadata can be included in an SVG document. The example uses the Dublin Core version 1.1 schema. (Other XML-compatible metadata languages, including ones not based on RDF, can be used also.)
<?xml version="1.0" standalone="yes"?> <svg width="4in" height="3in" xmlns = 'http://www.w3.org/2000/svg'> <desc xmlns:myfoo="http://example.org/myfoo"> <myfoo:title>This is a financial report</myfoo:title> <myfoo:descr>The global description uses markup from the <myfoo:emph>myfoo</myfoo:emph> namespace.</myfoo:descr> <myfoo:scene><myfoo:what>widget $growth</myfoo:what> <myfoo:contains>$three $graph-bar</myfoo:contains> <myfoo:when>1998 $through 2000</myfoo:when> </myfoo:scene> </desc> <metadata> <rdf:RDF xmlns:rdf = "http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:rdfs = "http://www.w3.org/2000/01/rdf-schema#" xmlns:dc = "http://purl.org/dc/elements/1.1/" > <rdf:Description about="http://example.org/myfoo" dc:title="MyFoo Financial Report" dc:description="$three $bar $thousands $dollars $from 1998 $through 2000" dc:publisher="Example Organization" dc:date="2000-04-11" dc:format="image/svg+xml" dc:language="en" > <dc:creator> <rdf:Bag> <rdf:li>Irving Bird</rdf:li> <rdf:li>Mary Lambert</rdf:li> </rdf:Bag> </dc:creator> </rdf:Description> </rdf:RDF> </metadata> </svg>
For user agents that support HTML, the following HTML elements (in the HTML namespace) must be supported in SVG documents:
Note that the base
element will affect all URL values in the document, including e.g. paint server references or ‘use’ element references.
However, when processing URL references
to identify a specific target element,
the user agent must always compare the generated absolute URL against the current document base URL
to determine whether it is a same-document URL reference.
In this way, target-fragment only references to elements in the same document remain valid,
regardless of any changes to the document base URL.
SVG allows inclusion of elements from foreign namespaces anywhere within the SVG content. In general, the SVG user agent must include the unknown foreign-namespaced elements in the DOM but will ignore and exclude them for rendering purposes.
The notable exceptions are described in the Embedded Content chapter under HTML elements in SVG subtrees and Embedding Foreign Object Types. Also see the handling of unknown elements in the SVG namespace, which are treated differently.
Additionally, SVG allows inclusion of attributes from foreign namespaces on any SVG element. The SVG user agent must include unknown attributes in the DOM but should otherwise ignore unknown attributes.
Authors should be aware that unknown namespaced elements and attributes will not be parsed as such by the HTML parser. Instead, the namespace prefix will be included in the tag or attribute name, elements will be placed in the parent element namespace and attributes in the default namespace.
To add custom attributes in a way that will result in consistent parsing in both XML and HTML documents, authors may use the ‘data-*’ attributes. These can be added to SVG ‘metadata’ elements if the information they encode is not associated with any other element in the document.
SVG's ability to include foreign namespaces can be used for the following purposes:
For example, a business graphics authoring application might want to include some private data within an SVG document so that it could properly reassemble the chart (a pie chart in this case) upon reading it back in:
<?xml version="1.0" standalone="yes"?> <svg width="4in" height="3in" xmlns = 'http://www.w3.org/2000/svg'> <defs> <myapp:piechart xmlns:myapp="http://example.org/myapp" title="Sales by Region"> <myapp:pieslice label="Northern Region" value="1.23"/> <myapp:pieslice label="Eastern Region" value="2.53"/> <myapp:pieslice label="Southern Region" value="3.89"/> <myapp:pieslice label="Western Region" value="2.04"/> <!-- Other private data goes here --> </myapp:piechart> </defs> <desc>This chart includes private data in another namespace </desc> <!-- In here would be the actual SVG graphics elements which draw the pie chart --> </svg>
The ‘id’ attribute is available on all SVG elements:
Name | Value | Initial value | Animatable |
---|---|---|---|
id | (see below) | (none) | no |
Must reflect the element's ID [DOM]. The ‘id’ attribute must be unique within the node tree, must not be an empty string, and must not contain any whitespace characters.
Additional requirements apply in order for the ‘id’ attribute to be valid in XML documents, as defined in the specification for the relevant version of XML. A stand-alone SVG document uses XML 1.0 syntax [xml], which specifies that valid ‘id’ values are XML name tokens. Valid XML 1.0 names only include designated characters (letters, digits, and a few punctuation marks), and do not start with a digit, a full stop (.) character, or a hyphen-minus (-) character.
User agents should process ‘id’ values in SVG files irrespective of XML validity.
Authors should avoid the use of ‘id’ values that would be parsed as an SVG view specification or a basic media fragment when used as a URL target fragment.
The ‘lang’ attribute (in no namespace) specifies the primary language for the element's contents and for any of the element's attributes that contain text.
The ‘lang’ attribute in the XML namespace is defined in XML [xml].
If these attributes are omitted from an element, then the language of this element is the same as the language of its parent element, if any.
The ‘lang’ attribute in the XML namespace may be used on SVG elements in XML documents. If both the ‘lang’ attribute in no namespace and the ‘lang’ attribute in the XML namespace are specified on the same element, they must have exactly the same value when compared in an ASCII case-insensitive manner.
If both the ‘lang’ attribute in no namespace and the ‘lang’ attribute in the XML namespace are set on an element, user agents must use the ‘lang’ attribute in the XML namespace, and the ‘lang’ attribute in no namespace must be ignored for the purposes of determining the element's language.
Name | Value | Initial value | Animatable |
---|---|---|---|
lang | Language-Tag [ABNF] | (none) | no |
The ‘lang’ attribute specifies the primary language for the element's contents and for any of the element's attributes that contain text. Its value must be a valid BCP 47 language tag, or the empty string. Setting the attribute to the empty string indicates that the primary language is unknown. [BCP47].
SVG 2 Requirement: | Deprecate the use of ‘xml:space’ to affect text layout and use the ‘white-space’ property instead. |
---|---|
Resolution: | We drop xml:space from SVG 2 and remove the relating tests from the SVG 1.1. test suite. |
Purpose: | To align with CSS. |
Owner: | Chris (ACTION-3004, done; and ACTION-3005, done) |
Status | Done. |
Name | Value | Initial value | Animatable |
---|---|---|---|
xml:space | (see below) | default | no |
Deprecated XML attribute to specify whether white space is preserved in character data. The only possible values are the strings 'default' and 'preserve', without white space. Refer to the Extensible Markup Language (XML) 1.0 Recommendation [xml] and to the discussion white space handling in SVG.
New content should use the white-space property instead.
Name | Value | Initial value | Animatable |
---|---|---|---|
tabindex | valid integer [HTML] | (none) | no |
This content attribute allows authors to control whether an element is focusable, whether it is supposed to be reachable using sequential focus navigation, and what is to be the relative order of the element for the purposes of sequential focus navigation.
The name "tab index" comes from the common use of the "tab" key to navigate through the focusable elements. The term "tabbing" refers to moving forward through the focusable elements that can be reached using sequential focus navigation.
All SVG elements support custom data attributes, which are those in no namespace whose names begin with the string "data-". See the requirements for custom data attributes in the HTML specification.
Note that the above list of ARIA attributes may be expanded by future WAI-ARIA specifications.
Any renderable element may have an ARIA role attribute specified; the role attribute is ignored on non-rendered elements. The attribute, if specified, must have a value that is a set of space-separated tokens representing the various WAI-ARIA roles that the element belongs to. These tokens are role values defined in Definition of Roles ([wai-aria], section 5.4) and Graphics Roles ([graphics-aria-1.0], section 4).
The WAI-ARIA role that an SVG element has assigned to it is the first valid role found in the list of tokens generated when the role attribute is split on spaces. A valid role is a recognized, non-abstract role that is allowed for the element type.
Name | Value | Initial value | Animatable |
---|---|---|---|
role | set of space-separated tokens [HTML] | (see below) | no |
The ‘role’ attribute must be a set of space-separated tokens having values defined in Definition of Roles ([wai-aria], section 5.4).
The role value is a set of white-space separated machine-extractable semantic information used to define the purpose of the element.
The initial value for the ‘role’ attribute, for each SVG element, is the corresponding default implied ARIA semantic for SVG elements.
To be valid and useful, many element roles require additional information to be provided in the form of an accessible name or explicit state and property values. Accessible names may be provided using SVG descriptive elements or ARIA attributes. The requirements for each role are indicated where the role is defined, e.g., in WAI-ARIA ([WAI-ARIA]) or the WAI-ARIA Graphics Module ([graphics-aria-1.0]).
WAI-ARIA state and property attributes may be specified on SVG elements. These attributes are defined by ARIA in Definitions of States and Properties (all aria-* attributes) ([wai-aria], section 6.6).
These attributes, if specified, must have a value that is the WAI-ARIA value type in the "Value" field of the definition for the state or property, mapped to the appropriate SVG value type according to Mapping WAI-ARIA Value types to languages using the SVG mapping ([wai-aria], section 10.2).
The attributes are animatable; if animation is used to change the state of the graphic, or to change its content in a way that alters the correct alternative text description, the same method of animation should be used to update the corresponding ARIA state or property attribute.
WAI-ARIA State and Property attributes can be used on any element. They are not always meaningful, however, and in such cases user agents might not perform any processing aside from including them in the DOM. State and property attributes are processed according to the ARIA and SVG Accessibility API Mappings specification specifications. [wai-aria] [svg-aam-1.0]
The following table defines the default implicit ARIA semantics that apply to SVG elements. Each language feature (element) in a cell in the first column implies the ARIA semantics (role, states, and/or properties) given in the cell in the second column of the same row. The third column defines restrictions as to what WAI-ARIA semantic (role, state, or property) may or may not apply.
For many graphics elements, an implicit role is only assigned if the author provides information that indicates semantic importance. The complete inclusion criteria for the accessibility tree are defined by the SVG Accessibility API Mappings specification for user agents [svg-aam-1.0]. For authors, the preferred means of indicating semantic importance is to provide an accessible name for the element. This can be done through a direct child ‘title’ element, or through the ‘aria-label’ or ‘aria-labelledby’ attributes. Authors should use one of these methods to provide an accessible name for any content that is essential to the comprehension of the SVG, and especially for any interactive content.
Language feature | Default implied ARIA semantics | Allowed roles |
---|---|---|
‘a’ | link role
if the element has a valid href or xlink:href attribute.
For a elements that are not links, the default semantics are the same as
tspan if the a element is a descendent of text ,
or the same as g otherwise. |
no restrictions |
‘audio’ | platform-specific role mappings, as defined in the HTML Accessibility API Mappings specification | If specified, role must be application |
‘canvas’ | platform-specific role mappings, as defined in the HTML Accessibility API Mappings specification | no restrictions |
‘circle’ | graphics-symbol role
if the element meets the inclusion criteria,
otherwise none |
no restrictions |
‘clipPath’ | none | no role may be applied |
‘cursor’ | none | no role may be applied |
‘defs’ | none | no role may be applied |
‘desc’ | none | no role may be applied |
‘ellipse’ | graphics-symbol role
if the element meets the inclusion criteria,
otherwise none |
no restrictions |
‘feBlend’ | none | no role may be applied |
‘feColorMatrix’ | none | no role may be applied |
‘feComponentTransfer’ | none | no role may be applied |
‘feComposite’ | none | no role may be applied |
‘feConvolveMatrix’ | none | no role may be applied |
‘feDiffuseLighting’ | none | no role may be applied |
‘feDisplacementMap’ | none | no role may be applied |
‘feDistantLight’ | none | no role may be applied |
‘feDropShadow’ | none | no role may be applied |
‘feFlood’ | none | no role may be applied |
‘feFuncA’ | none | no role may be applied |
‘feFuncB’ | none | no role may be applied |
‘feFuncG’ | none | no role may be applied |
‘feFuncR’ | none | no role may be applied |
‘feGaussianBlur’ | none | no role may be applied |
‘feImage’ | none | no role may be applied |
‘feMerge’ | none | no role may be applied |
‘feMergeNode’ | none | no role may be applied |
‘feMorphology’ | none | no role may be applied |
‘feOffset’ | none | no role may be applied |
‘fePointLight’ | none | no role may be applied |
‘feSpecularLighting’ | none | no role may be applied |
‘feSpotLight’ | none | no role may be applied |
‘feTile’ | none | no role may be applied |
‘feTurbulence’ | none | no role may be applied |
‘filter’ | none | no role may be applied |
‘foreignObject’ | group role
if the element meets the inclusion criteria,
otherwise none |
no restrictions |
‘g’ | group role
if the element meets the inclusion criteria,
otherwise none |
no restrictions |
‘hatch’ | none | no role may be applied |
‘hatchpath’ | none | no role may be applied |
‘iframe’ | platform-specific role mappings, as defined in the HTML Accessibility API Mappings specification | If Specified, role must be either application , document , or img roles |
‘image’ | img role |
no restrictions |
‘line’ | graphics-symbol role
if the element meets the inclusion criteria,
otherwise none |
no restrictions |
‘linearGradient’ | none | no role may be applied |
‘marker’ | none | no role may be applied |
‘mask’ | none | no role may be applied |
‘mesh’ | img role
if the element meets the inclusion criteria,
otherwise none |
no restrictions |
‘meshgradient’ | none | no role may be applied |
‘meshpatch’ | none | no role may be applied |
‘meshrow’ | none | no role may be applied |
‘metadata’ | none | no role may be applied |
‘mpath’ | none | no role may be applied |
‘path’ | graphics-symbol role
if the element meets the inclusion criteria,
otherwise none |
no restrictions |
‘pattern’ | none | no role may be applied |
‘polygon’ | graphics-symbol role
if the element meets the inclusion criteria,
otherwise none |
no restrictions |
‘polyline’ | graphics-symbol role
if the element meets the inclusion criteria,
otherwise none |
no restrictions |
‘radialGradient’ | none | no role may be applied |
‘rect’ | graphics-symbol role
if the element meets the inclusion criteria,
otherwise none |
no restrictions |
‘script’ | none | no role may be applied |
‘solidcolor’ | none | no role may be applied |
‘stop’ | none | no role may be applied |
‘style’ | none | no role may be applied |
‘svg’ | graphics-document role |
no restrictions |
‘switch’ | none | no role may be applied |
‘symbol’ | graphics-object role
if the element is a rendered element instance
that meets the inclusion criteria,
otherwise none |
no restrictions |
‘text’ | group role,
with platform-specific role mappings,
as defined in the SVG Accessibility API Mappings specification |
no restrictions |
‘textPath’ | group role
if the element meets the inclusion criteria,
otherwise none |
no restrictions |
‘title’ | none | no role may be applied |
‘tspan’ | group role
if the element meets the inclusion criteria,
otherwise none |
no restrictions |
‘use’ | graphics-object role
if the element meets the inclusion criteria,
otherwise none |
no restrictions |
‘video’ | platform-specific role mappings, as defined in the HTML Accessibility API Mappings specification | If specified, role must be application |
‘view’ | none | no role may be applied |
The DOM Core specification defines a Document interface, which this specification extends.
In the case where an SVG document is embedded by reference, such as when an HTML document has an ‘object’ element whose ‘data’ attribute references an SVG document (i.e., a document whose MIME type is "image/svg+xml" and whose root element is thus an ‘svg’ element), there will exist two distinct DOM hierarchies. The first DOM hierarchy will be for the referencing document (e.g., an XHTML document). The second DOM hierarchy will be for the referenced SVG document.
partial interface Document { readonly attribute SVGSVGElement? rootElement; };
The rootElement IDL attribute represents the root ‘svg’ element. On getting rootElement, the root element of the document is returned, if it is an ‘svg’ element, or null otherwise.
This attribute is deprecated, and may be removed in a future SVG specification. Authors are encouraged to use the documentElement attribute on Document instead.
SVG implementations that implement HTML must support the HTML extensions to the document interface. Other SVG implementations must support the following IDL fragment.
// must only be implemented in certain implementations partial interface Document { readonly attribute DOMString title; readonly attribute DOMString referrer; readonly attribute DOMString domain; readonly attribute Element? activeElement; };
The title, referrer, domain and activeElement IDL attributes must behave the same as the corresponding IDL attributes defined in HTML.
An SVGSVGElement object represents an ‘svg’ element in the DOM. The SVGSVGElement interface also contains miscellaneous utility methods, such as data type object factory methods.
An SVGSVGElement object maintains an internal DOMPoint object, called its current translate point object, which is the object returned from the currentTranslate IDL attribute.
[Exposed=Window] interface SVGSVGElement : SVGGraphicsElement { [SameObject] readonly attribute SVGAnimatedLength x; [SameObject] readonly attribute SVGAnimatedLength y; [SameObject] readonly attribute SVGAnimatedLength width; [SameObject] readonly attribute SVGAnimatedLength height; attribute float currentScale; [SameObject] readonly attribute DOMPointReadOnly currentTranslate; NodeList getIntersectionList(DOMRectReadOnly rect, SVGElement? referenceElement); NodeList getEnclosureList(DOMRectReadOnly rect, SVGElement? referenceElement); boolean checkIntersection(SVGElement element, DOMRectReadOnly rect); boolean checkEnclosure(SVGElement element, DOMRectReadOnly rect); void deselectAll(); SVGNumber createSVGNumber(); SVGLength createSVGLength(); SVGAngle createSVGAngle(); DOMPoint createSVGPoint(); DOMMatrix createSVGMatrix(); DOMRect createSVGRect(); SVGTransform createSVGTransform(); SVGTransform createSVGTransformFromMatrix(DOMMatrixReadOnly matrix); Element getElementById(DOMString elementId); // Deprecated methods that have no effect when called, // but which are kept for compatibility reasons. unsigned long suspendRedraw(unsigned long maxWaitMilliseconds); void unsuspendRedraw(unsigned long suspendHandleID); void unsuspendRedrawAll(); void forceRedraw(); }; SVGSVGElement includes SVGFitToViewBox; SVGSVGElement includes SVGZoomAndPan; SVGSVGElement includes WindowEventHandlers;
The x, y, width and height IDL attributes reflect the computed values of the x, y, width and height properties and their corresponding presentation attributes, respectively.
The currentScale and currentTranslate IDL attributes represent the transform applied to the document in response to user magnification and panning operations, as described under Magnification and panning.
The document's magnification and panning transform is a 2x3 matrix of the form [currentScale 0 0 currentScale currentTranslate.x currentTranslate.y]. The value of the ‘transform’ property does not affect currentScale or currentTranslate.
On getting currentScale, the following steps are run:
On setting currentScale, the following steps are run:
On getting currentTranslate, the SVGSVGElement object's current translate point object is returned. This object represents the current translation for the ‘svg’ element. A current translate point object must be read only when its ‘svg’ element is not the outermost svg element, and writable otherwise.
See the rules for assigning to a DOMPoint for how modifying the current translate point object affects the document's magnification and panning transform.
Whenever the document's magnification and panning transform changes in response to user interaction or whenever the outermost svg element changes, the following steps are run:
Running these steps when the outermost svg element changes will ensure that if the document element is replaced with a different ‘svg’ element, that its currentTranslate will be immediately updated to reflect the translation component of the document's magnification and panning transform.
Whenever an ‘svg’ element is no longer outermost svg element, the x and y components of its current translate point object must be set to 0.
Note that the value of the ‘zoomAndPan’ attribute on the outermost svg element only controls whether the document's magnification and panning transform can be updated through user interaction. Regardless of the value of that attribute, the current scale and translation can be changed by modifying currentScale and currentTranslate.
The suspendRedraw, unsuspendRedraw, unsuspendRedrawAll and forceRedraw methods are all deprecated and defined to have no effect. When the suspendRedraw method is called, it must return 1.
The getIntersectionList, getEnclosureList, checkIntersection and checkEnclosure methods are used to perform geometry operations on graphics elements to find those whose (or check whether their) graphical content lies partially or completely within a given rectangle.
To find the intersecting or enclosed descendants of a given element element with a given rectangle rectangle using ancestor as the element in whose coordinate space rectangle is to be interpreted, the following steps are run:
This means that although we look at the the elements in the use-element shadow tree, we don't place the element instances or their corresponding element in the result list; only the ‘use’ element itself is returned.
To find the non-container graphics elements within a given element element, the following steps are run:
When getIntersectionList(rect, referenceElement) or getEnclosureList(rect, referenceElement) is called, the following steps are run:
When checkIntersection(element, rect) or checkEnclosure(element, rect) is called, the following steps are run:
The deselectAll method is used to remove any selections from the document. When deselectAll() is called, all ranges from the document's selection are removed and the selection's direction is set to forwards. [DOM][EDITING] This method is deprecated, as it duplicates functionality from the Selection API.
This is equivalent to calling document.getSelection().removeAllRanges()
on the document that this ‘svg’ element is in.
The createSVGNumber, createSVGLength, createSVGAngle, createSVGPoint, createSVGMatrix, createSVGRect and createSVGTransform methods are all factory functions used to create a new datatype object of a particular type. When one of these methods is called, a new object is returned according to the following table:
Method | Object and details |
---|---|
createSVGNumber | A new, detached SVGNumber object whose value is 0. |
createSVGLength | A new, detached SVGLength object whose value is the unitless <number> 0. |
createSVGAngle | A new, detached SVGAngle object whose value is the unitless <number> 0. |
createSVGPoint | A new, detached DOMPoint object whose coordinates are all 0. |
createSVGMatrix | A new, detached DOMMatrix object representing the identity matrix. |
createSVGRect | A new, DOMRect object whose x, y, width and height are all 0. |
createSVGTransform | A new, detached SVGTransform object whose value is matrix(1, 0, 0, 1, 0, 0). |
The createSVGPoint, createSVGMatrix and createSVGRect methods are all deprecated and kept only for compatibility with legacy content. Authors are encouraged to use the DOMPoint, DOMMatrix and DOMRect constructors instead.
The createSVGTransformFromMatrix method is used to create a new SVGTransform object from a matrix object. Its behavior is the same as the createSVGTransformFromMatrix method on SVGTransformList.
The getElementById method, must return the first element in tree order, within the ‘svg’ element's descendants, whose ID is elementId, or null if there is no such element.
An SVGGElement object represents a ‘g’ element in the DOM.
[Exposed=Window] interface SVGGElement : SVGGraphicsElement { };
An SVGUnknownElement object represents an unknown element in the SVG namespace.
[Exposed=Window] interface SVGUnknownElement : SVGGraphicsElement { };
An SVGDefsElement object represents a ‘defs’ element in the DOM.
[Exposed=Window] interface SVGDefsElement : SVGGraphicsElement { };
An SVGDescElement object represents a ‘desc’ element in the DOM.
[Exposed=Window] interface SVGDescElement : SVGElement { };
An SVGMetadataElement object represents a ‘metadata’ element in the DOM.
[Exposed=Window] interface SVGMetadataElement : SVGElement { };
An SVGTitleElement object represents a ‘title’ element in the DOM.
[Exposed=Window] interface SVGTitleElement : SVGElement { };
An SVGSymbolElement object represents a ‘symbol’ element in the DOM.
[Exposed=Window] interface SVGSymbolElement : SVGGraphicsElement { }; SVGSymbolElement includes SVGFitToViewBox;
New in SVG 2. The SVGSymbolElement interface now inherits from SVGGraphicsElement, so that the instantiated symbol in the shadow DOM can be queried as a graphics element.
An SVGUseElement object represents a ‘use’ element in the DOM.
[Exposed=Window] interface SVGUseElement : SVGGraphicsElement { [SameObject] readonly attribute SVGAnimatedLength x; [SameObject] readonly attribute SVGAnimatedLength y; [SameObject] readonly attribute SVGAnimatedLength width; [SameObject] readonly attribute SVGAnimatedLength height; [SameObject] readonly attribute SVGElement? instanceRoot; [SameObject] readonly attribute SVGElement? animatedInstanceRoot; }; SVGUseElement includes SVGURIReference;
The x, y, width and height IDL attributes reflect the computed values of the x, y, width and height properties and their corresponding presentation attributes, respectively.
The instanceRoot and
animatedInstanceRoot
IDL attributes both point to the instance root,
the SVGElementInstance that is a direct child
of this element's shadow root
(u.instanceRoot
is equivalent to getting u.shadowRoot.firstChild
).
If this element does not have a shadow tree
(for example, because its URI is invalid
or because it has been disabled by conditional processing),
then getting these attributes returns null.
The root object of each use-element shadow tree implements the SVGUseElementShadowRoot interface. This interface does not currently define any extensions to the properties and methods defined for the ShadowRoot interface and DocumentOrShadowRoot mixin. However, the tree rooted at this node is entirely read-only from the perspective of author scripts.
[Exposed=Window] interface SVGUseElementShadowRoot : ShadowRoot { };
The SVGElementInstance interface defines extensions to the SVGElement interface, which are only used for elements in a use-element shadow tree.
In previous versions of SVG, SVG element instances were defined as non-element objects that were valid event targets but not full DOM nodes. This specification re-defines the use-element shadow tree to be consistent with the Shadow DOM specification, which means that instances are actual SVGElement objects. This interface adds the missing functionality for backwards compatibility. However, authors should be aware that compatibility is not perfect, and design their scripts accordingly. Also note that these properties will not be available on HTML-namespaced element objects in the shadow tree.
interface mixin SVGElementInstance { [SameObject] readonly attribute SVGElement? correspondingElement; [SameObject] readonly attribute SVGUseElement? correspondingUseElement; };
The correspondingElement IDL attribute points to the corresponding element if this element is an element instance in a use-element shadow tree, or is null otherwise.
When the referenced element is in an external file,
the presence of this pointer
implies that the entire DOM of the external file
must be maintained in memory.
However, as currently specified, the external DOM is read-only.
It therefore offers limited functionality and a potentially large performance impact.
Pending feedback from implementers,
authors should consider the use of correspondingElement
with external file references to be at-risk.
The correspondingUseElement IDL attribute points to the corresponding use element if this element is an element instance in a use-element shadow tree, or is null otherwise.
The ShadowAnimation inteface defines a read-only Animation object, which mirrors all changes to the sourceAnimation object from which it was constructed. They are used to mirror author-initiated animation objects in the use-element shadow tree.
[Constructor(Animation source, Animatable newTarget), Exposed=Window] interface ShadowAnimation : Animation { [SameObject] readonly attribute Animation sourceAnimation; };
The sourceAnimation IDL property points to the Animation object passed in the constructor.
The constructor generates a new ShadowAnimation object,
which reflects all properties on the sourceAnimation,
except that its effect
is created by constructing a new
KeyframeEffectReadOnly
using the keyframe effect of the sourceAnimation as its source,
and then modifying its target
to match the newTarget
parameter.
A ShadowAnimation is read-only.
Any attempt to set any of the inherited IDL properties,
or call any of the Animation methods that change its state,
must throw a NoModificationAllowedError
.
However, the user agent must ensure that
any changes to the properties or state
of the sourceAnimation are reflected
in changes to the ShadowAnimation.
An SVGSwitchElement object represents a ‘switch’ element in the DOM.
[Exposed=Window] interface SVGSwitchElement : SVGGraphicsElement { };
This interface provides access to an SVG document embedded by reference in another DOM-based language. The expectation is that the interface is implemented on DOM objects that allow such SVG document references.
This interface is deprecated and may be dropped from future versions of
the SVG specification. To access the SVG document inside an
‘iframe’ or
‘object’ element,
authors are suggested to use the contentDocument
attribute on the HTMLIFrameElement or HTMLObjectElement
interface, respectively.
The HTMLIFrameElement, HTMLEmbedElement and HTMLObjectElement interfaces all define their own getSVGDocument method, which provides access to the SVG document in the same way that the GetSVGDocument does. Those three interfaces therefore do not need to implement GetSVGDocument. Still, authors are strongly recommended to use contentDocument instead.
interface mixin GetSVGDocument { Document getSVGDocument(); };
The getSVGDocument method is used to return a referenced SVG document. When getSVGDocument() is called, it must return the Document object referenced by the embedding element that implements the GetSVGDocument interface; if there is no document, null is returned.
Note that this does no check to see whether the referenced document is indeed an SVG document. Instead, any document is returned.